An experiment using Affinity Designer to create a perspective based drawing. Part of my ongoing efforts to improve my illustration skills with some simple, quick sketches.
Started with a basic set of perspective guides. These are created from a series of overlaid triangle shapes. The height and apex can be adjusted to create the correct perspective point. This is easier if you change the triangle to “curves” in designer and drag the apex node to where you need it.
The build sketched. This is simple, so I used a simple block building.
Note to self: do elements on the same perspective line at the same time. I made the mistake of drawing one of the windows on the right side at a different time to the left, which threw it out. Same mistake not made next time!
Detail filled in. I used one of my “city skyline” templates for the background. Not 100% convinced about the shading.
Job done. Took about an hour. Key lessons:
- converting a triangle to curves and moving the apex around is far easier than trying to adjust a triangle shape
- use multiple “triangles” to make drawing shapes easier
- do elements on the same perspective line at the same time (e.g. do all the windows on the same floor at once!)
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